Download all pdf files from Google scholar alert emails

I have gathered two many Google scholar alert emails. When i am with my laptops, i have much more fun things to do than reading papers. But when I am with my e-reader, there are only a small number of older documents. To keep documents in the e-reader updated, i added a cronjob to parse the scholar alert emails in Gmail's inbox, download all pdf files, push them into Google drive, so that next time, i could simply sync these folders again with my e-reader.

The alert email parsing file is a pure Python script, but the shell script which downloads gmails, and syncs files between local and Google drive depending on some personal binaries, which need to be replaced if you want to use, sorry. The csv_sql could be simply replaced by sqlite3, the pjobs could be replaced by parallel from moreutils, and sync between local and Google drive is optional.



A naive secure model of secure sharing

I have used secure sharing to distribute my private encrypted data for many years. And i have a demo project in my github. FYI, this demo project is not the one used by me in these years, since it is just a demo and is not safe.

Terms


In a secure sharing, we say every sharing as a part of the original message, and we can denote the $i$-th part by $P_i$.

Probability Model


To protect our data, we have to prove the secure sharing scheme is safe. A naive definition of sharing safe can be:

Given any message distribution, the likelihood of a part is independent of any other (K - 1) parts.

The above text can transferred to, for any given message distribution, and some parts $P_{i_j}$ of any message extracted from this distribution,

$$P(P_{i_0}|P_{i_1}, P_{i_2}, \ldots, P_{i_{K-1}}) = P(P_{i_0}).$$

A easiest way to achieve this is using a weaker secure shared transformation T, which is not part of message, and based on the transformation, we have, any (K - 1) parts are valid for any message. That is, for any message M, and any (K - 1) parts $P_0, P_1, \ldots, P_{K-1}$, we have a transformation $T$, such that $S_i(M|T) = P_i$, where $S_i$ is a $i$-th sharing part under transformation $T$. If we can get the $T$ from $K - 1$ parts, the secure is still not guaranteed.

But it's easy to prove that a revertible transformation can be secured shared in a sense that:

Given any $K - 1$ rows of a revertible transformation matrix, the space for the last row is isomorphic to $F^{K-1}$, where $F$ is the under field space.

That is, we lost one random dimension. If this is not acceptable, we can have a chain of transformations, and this chain will converge to the real random secure model.

Practice

In practice, only one transformation, plus a random accumulated random vector, give quite high entropy of every parts, which is verified by gzip.

If you have different views of this secure sharing model, please kindly let me know, so that i'm not in a risk I do not know.

CMake to mimic Google Build language

Google use a description language for build and dependency management. That is very convenient, in order to use some libraries, you just need to include some headers in your C++, and add that libraries path to 'deps' list.

I'm using CMake for personal tiny projects. One CMake feature that annoys me a lot is no target namespaces. We can not define the same target in different directories. So I thought, we can define some Google BUILD like functions for CMake and make every target dependent on the it's directory. In my personal tiny projects, I'm using weizi as root of source directory, and in every sub directory, we can refer targets in current directory directly and targets in other directory with full path.

CC_BINARY(diff_spell_check
  SRCS diff_spell_check.cc
  LIBS /options_parser/options_parser)
CC_BINARY(csv2sqlite 
  SRCS csv2sqlite.cc
  LIBS /options_parser/options_parser
       /third_party/sqlite)
CC_TEST(csv_split_test 
  SRCS csv_split_test.cc
  LIBS /test/test_lite_main)

We can not use '/' in target names directly, one choice is using '.' to join directories.

Real symmetric matrix exponent

General matrix exponent is not trivial, scipy's implementation(help scipy.linalg.expm) refers a paper A New Scaling and Squaring Algorithm for the Matrix Exponential, and here is a revisited version.

But in most optimization cases, the matrices are real and symmetric, even positive definite. We can build a easy to understand method based on SVD. Let us assume that

$$A = USV'$$

is the SVD decomposition of a symmetric matrix A, we have

$$A = USV^T, A^T = VSU^T = A$$
$$A^2 = USV^TVSU^T = US^2U^T$$
$$A^3 = US^2U^TUSV^T = US^3V^T$$
$$A^{2k} = US^{2k}U^T$$
$$A^{2k+1} = US^{2k+1}V^T$$

This suggests that

$$e^A = \sum_k \dfrac{A^k}{k!} = \sum_k U\dfrac{S^{2k}}{(2k)!}U^T + \sum_k U\dfrac{S^{2k+1}}{(2k+1)!}V^T$$

Which leads to

$$e^A = \dfrac{U(e^S + e^{-S})U^T + U(e^S - e^{-S})V^T}{2}$$

If A is a positive definite matrix, then $U=V$, so the above formula can be simplified as $e^A=Ue^SU^T$.

Safer/slower tape backup

Last week, I read an nice article relative to a video talking about Google backup: How Google Backs Up the Internet.

The article tells us that one way to back up data is using tapes. For every 4 tapes, a fifth tape, the xor of the 4 tapes, is used to recover from tapes corruption.

This strategy can recovers from any one tape corruption of 5 tapes, and about 20% capacity of tape is wasted. If we assumes simply that every tape have the same corrupt probability p in a fixed period(The time to next check), then if we have 100 tapes, the probability without data lost($P_1$) is $(4p(1-p)^4 + (1-p)^5)^{20}$.

Here We can assume that every tape is self checked, so we can check tapes independently.

The mainly problem is that, if there are 2 tapes corruption in one group of 5 tapes, we'll lost data. So we still have a big chance to lost some data.

I was thinking, there should be a another better strategy. We just need a encoding way, for a given number of tapes(n), use some extra number of tapes(e), so that we can recover the data at a limit number(k, $k \le e$) of tapes lost. The efficiency is $\frac{n}{n + e}$, and the probability without data lost($P_2$) is $\sum_{i=0}^{k}{n + e \choose i}(1-p)^{n + e - i}p^i$.

Or, let $X = 1$ if the tape is corrupted, otherwise $X=0$, and $S = \frac{\sum X}{n + e}$, The above can be rewrite as $S \le \frac{k}{n + e}$. Since $E\; S = E X = p$, $\mathrm{var}\;S = \frac{p(1-p)}{n + e}$, and $S \to p$. If we can keep $\frac{k}{n + e}$, and assume $\frac{k}{n + e} \gt p$, then the larger $n$, $e$, the safer we are. And for large $n, e$, we can assume $S$ suits a normal distrubution, and

\begin{align*}
P\left(S \le \frac{k}{n + e}\right) & = \Phi\left(\frac{\frac{k}{n + e} - \mu}{\sigma}\right) \\
& = \Phi\left(\frac{\sqrt{n + e}(\frac{k}{n + e} - p)}{\sqrt{p (1 - p)}}\right) \\
& \to 1
\end{align*}

Usually, $p$ is very small. For example, if $p=10^{-5}$, then for 100 tapes, 80 data tapes and 20 redundant tapes, we'll survival in $P_1 = 0.9998$. And if we use $n=80$, $k=e=20$, we'll survival in $P_2 = 1.0 - 2.04\times 10^{-84}$.

Keep the same tapes configuration, for different $p$, we get this numbers:


$p$ $P_1$ $P_2$
0.2 0.0002 0.559
0.1 0.042 0.9992
0.01 0.81 $1.0 - 9.58\times 10^{-22}$
0.001 0.98 $1.0 - 1.9\times 10^{-42}$
0.0001 0.998 $1.0 - 2.03\times 10^{-63}$
0.00001 0.9998 $1.0 - 2.04\times 10^{-84}$
0.000001 0.99998 $1.0 - 2.04\times 10^{-105}$


The strategy for this safer way does exist, for example, polynomial code, almost the reverse of secret sharing. We build the virtual whole message from first $n$ data parts, and split the whole message to $n + e$ parts, the first $n$ parts should be identity to original $n$ data parts. The problem is that, in order to recover a tape, we need at least $n$ tapes.

I once heard that, disk vendors have very good redundant encoding algorithms, what are they? May this problem have been resolved very well in that domain, we just need to transfer the solutions.

Optimization Approach for Boosting

In the Adaptive Boosting paper, the authors gave a construction way to get a stronger learner from weak learners.

If we free the construction from AdaBoost, we can consider the AdaBoost as optimization over linear function spaces spanned by weak learners, the construction method is like a coordinate decent solution algorithm.

We try to give some theory limits of the optimal point under some reasonable(?) assumptions.

Let $w_i$, $i=0, 1, \ldots, n$ be weaker learners. They are totally independent. For any sample $x$, let $y(x)$ be the real class label(-1, 1, or real value). The sign of $w_i(x)y(x)$ will indicate the correctness of $w_i$ on $x$. In most case, $w_i(x)$ has this form $w_i(x) = \sum_j^\infty f_{i_j} \times x_{i_j}$, where $x_{i_j}$ are some features of $x$, transferred by an unknown kernel function of $w_i$.

Here, we assume that the value of $w_i(x) y(x)$ follows $N(\mu_i, \sigma_i^2)$. Then $\Phi(\frac{\mu_i}{\sigma_i})$ is the precision of $w_i$. We also assume that all $w_i(x)y(x)$ are independent, then $\sum_i\alpha_i w_i(x) y(x)$ follows $N(\sum_i \alpha_i\mu_i, \sum_i \alpha_i^2\sigma_i^2)$.

The best $\alpha_i$ is $\mathrm{arg max}_{\alpha}\Phi(\frac{\sum_i\alpha_i\mu_i}{\sqrt{\sum_i\alpha_i^2\sigma_i^2}})$, which can be calculated as $\alpha_i = \frac{c \mu_i}{\sigma_i^2}$, where $c$ is a non-zero constant.

If we assume that, all weak learners has the same precision $p$, we can calculate the stronger learner has precision $\Phi(\sqrt{n}\Phi^{-1}(p))$.

I think this approach is easier to understand than original paper and easier for me to implement with optimization framework. We also has a good start point. We can try different lost and link functions for boosting. But this approach may introduced more over-fitting compared to construction method of original Ada Boosting, which it's not analyzed in this article.

Experiment

For easy of experiment, we draw $n$ samples from $U(0, 1)^d$, and let real positive label as $\mathrm{mean}(x) > 0.5$, we choose some weak learners as $x_i > 0.7$, and $\mathrm{mean}(x) > 0.45$. Note that these weak learners are not independent, but we still got the best weights by the calculation. There're no precision differences between lost functions $e^{-w(x)y(x)}$, $\log(1 + e^{-w(x)y(x)})$ and our direct calculation. You can check code in boosting.go, and run it as following:

git clone https://github.com/zuoyan/optimization_go
cd optimization_go
export GOPATH=$(pwd)
go run bin/boosting.go --generate_samples=10000 --generate_dimension=10 --generate_output=train.labels
go run bin/boosting.go --generate_samples=10000 --generate_dimension=10 --generate_output=test.labels --seed=13
go run bin/boosting.go --train_file=train.labels --test_file=test.labels --calculate_weights --optimize_weights --eval_weakers

And once we got this(this can regenerate, since math.rand in golang is seeded):
weak precisions at train 0.5968 0.6022 0.5954 0.5947 0.5959 0.5995 0.5929 0.5872 0.6011 0.5995 0.7933
weak precisions at test 0.5918 0.5895 0.5869 0.5975 0.5867 0.5948 0.5931 0.597 0.59 0.5922 0.7953
weak precisions at all 0.5943 0.59585 0.59115 0.5961 0.5913 0.59715 0.593 0.5921 0.59555 0.59585 0.7943
calculate weights 0.06936016186937585 0.07355792072038556 0.06828066537841014 0.06774223410516975 0.06866579457265785 0.07145217471411021 0.06636165980817825 0.06202615041687599 0.07269833592484762 0.07145217471411021 0.30840272777587846
weights precision at train 0.834
weights precision at test 0.8357
weights precision at all 0.83485
2014/04/05 08:16:54 optimize ...
2014/04/05 08:16:54 solver[level=100]:iter=0 y=0.6207724781251298 #f=2/3 #g=2/3 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=1 y=0.5506796109437893 #f=1/4 #g=1/4 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=2 y=0.533068799117156 #f=2/6 #g=2/6 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=3 y=0.5319598811608891 #f=2/8 #g=2/8 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=4 y=0.531943122354469 #f=2/10 #g=2/10 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=5 y=0.5319426989350947 #f=2/12 #g=2/12 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=6 y=0.5319426852247808 #f=2/14 #g=2/14 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=7 y=0.5319426852122358 #f=2/16 #g=2/16 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=8 y=0.5319426852121972 #f=1/17 #g=1/17 result=Forward
2014/04/05 08:16:54 solver[level=100]:iter=9 y=0.5319426852121972 #f=3/20 #g=3/20 result=BreakKeep
2014/04/05 08:16:54 solver min value 0.5319426852121972 #f=20 #g=20 at [0.3588231913006707, 0.3626950627657966, 0.3320246202662729, 0.3396292934695077, 0.32662572027393794, 0.32597136863617504, 0.32435762645257327, 0.3182808901882726, 0.3276780489197852, 0.34074165915815785, 1.67455936635565]
optimize weights [0.07131695537553615 0.07208649895909681 0.06599067619146069 0.06750212292241123 0.06491763208738632 0.0647875781564208 0.06446684309222839 0.06325907743076396 0.06512678488713779 0.067723208225987 0.33282262267157076]
weights precision at train 0.834
weights precision at test 0.8357
weights precision at all 0.83485

Mimic the interface of golang -- Part 1

I'm learning golang. As a C/C++ programmer, I like the feature of open method and dynamic interface, which are not supported(or not supported in native) by C/C++. In my experience,  dynamic interface damage performance a lot, so i write a small bench code:

package main
import (
"fmt"
"time"
)
var (
count = 0
)
func benchmarkFunc(N int, f func(int)) float64 {
start := time.Now()
f(N)
return float64(time.Since(start).Nanoseconds()) / float64(N)
}
func benchmarkFuncPrint(name string, N int, f func(int)) {
ns := benchmarkFunc(N, f)
fmt.Printf("%s %f nano-seconds/call\n", name, ns)
fmt.Printf("%s %f #/second\n", name, 1.e9/ns)
}
type Showable interface {
Show()
}
type Show1 struct {
}
func (p *Show1) Show() {
count++
}
type Show2 struct {
}
func (p *Show2) Show() {
count += 2
}
func call(p interface{}) {
p.(Showable).Show()
}
func call_show(s Showable) {
s.Show()
}
func dynamic(p interface{}, N int) {
for i := 0; i < N; i++ {
// call(p)
p.(Showable).Show()
}
}
func static(s Showable, N int) {
for i := 0; i < N; i++ {
// call_show(s)
s.Show()
}
}
func main() {
N := 10000000
benchmarkFuncPrint("dynamic", N,
func(N int) {
d := Show1{}
dynamic(&d, N)
})
benchmarkFuncPrint("static", N,
func(N int) {
d := Show2{}
static(&d, N)
})
}
This gives
dynamic 19.478761 nano-seconds/call
dynamic 51337966.752537 #/second
static 2.507811 nano-seconds/call
static 398754196.190095 #/second
Which is very quick. Only 19 nano seconds, in my last benchmark, only mutex will cost about 10 nano seconds. And the static version is almost the same as virtual function in C++.

I wrote a toy version of open method for C++, using std::unorderd_map, std::map, google::dense_hash_map, as the storage from std::type_info* to function pointer. And this's the performance counters
lambda: 0.795678 nano-seconds/call
lambda: 1.25679e+09 #/second
unordered_map: 30.4666 nano-seconds/call
unordered_map: 3.28228e+07 #/second
dense hash map: 22.4284 nano-seconds/call
dense hash map: 4.45863e+07 #/second
map: 22.5974 nano-seconds/call
map: 4.42528e+07 #/second
std::map is quicker in this small test, but in larger project, we should divide the performance counter by log(N), where N is the number of function pointers.

It seems that golang's runtime is quicker than google::dense_hash_map + std::mutex. So I felt interesting about it's implementation, and checked the file src/pkg/runtime/iface.c. golang uses a static size(1009) hash table, and only lock if finding first time failed. Chain list in every bucket of hash table is a multiple readers and single writer forward list, reader is wait free.

It's a good implementation, but I don't like the fix size to 1009?(consider a larger project, your performance counter should be divided by ceil(N / 1009), where N is the number of interfaces. And, I guess, using a bit modulo with quadratic open addressing may improve the performance.

So I tried, and I think it did(only test in C++).
template
struct ValueFree {
  inline void operator()(const T & v) const {}
};
template <>
struct ValueFree {
  inline void operator()(void (*v)(void)) const {  }
};

template
struct ValueFree {
  inline void operator()(T * v) const {
    delete v;
  }
};
template
struct TableHash : std::hash {};
template
struct TableHash {
  inline size_t operator()(const T*ptr) const {
    return (intptr_t)(ptr) >> 4;
  }
};
template ,
          class DeleteValue=ValueFree>
struct Table {
  struct State {
    State * old;
    size_t size;
    size_t buckets;
    std::pair table[0];
  };
  std::atomic state_;
  std::mutex add_mutex_;
  std::atomic num_find_;
  Table() {
    const size_t buckets = 8;
    auto state = (State*)malloc(sizeof(State) + sizeof(state_.load()->table[0]) * buckets);
    state->old = nullptr;
    state->size = 0;
    state->buckets = buckets;
    state_.store(state);
    num_find_.store(0);
  }
  ~Table() {
    DeleteValue delete_value;
    auto state = state_.load();
    for (size_t i = 0; i < state->buckets; ++i) {
      auto &kv = state->table[i];
      if (kv.first != Key()) {
        delete_value(kv.second);
      }
    }
    while (state) {
      auto old = state->old;
      free(state);
      state = old;
    }
  }
  Value Find(const Key &k) {
    auto state = state_.load(std::memory_order_relaxed);
    size_t b = Hash()(k) & (state->buckets - 1);
    size_t idx = 0;
    while (1) {
      auto &o = state->table[b];
      if (o.first == k) {
        return o.second;
      }
      if (o.first == Key()) break;
      b = (b + ++idx) & (state->buckets - 1);
    }
    return Value();
  }
  void Resize(int dir) {
    assert(dir == 1);
    auto old = state_.load(std::memory_order_acquire);
    size_t buckets = old->buckets * 2;
    State *state = (State*)malloc(sizeof(State) + sizeof(old->table[0]) * buckets);
    state->old = old;
    state->size = old->size;
    state->buckets = buckets;
    for (size_t i = 0; i < buckets; ++i) {
      state->table[i].first = Key();
    }
    for (size_t i = 0; i < old->buckets; ++i) {
      auto &o = old->table[i];
      if (o.first == Key()) continue;
      size_t b = Hash()(o.first) & (state->buckets - 1);
      size_t idx = 0;
      while (state->table[b].first != Key()) {
        b = (b + ++idx) & (state->buckets - 1);
      }
      state->table[b] = o;
    }
    state_.store(state, std::memory_order_release);
  }
  std::pair Add(const Key &k, const Value &value) {
    std::lock_guard lk(add_mutex_);
    auto state = state_.load(std::memory_order_acquire);
    if (state->size * 5 >= 4 * state->buckets) {
      Resize(1);
      state = state_.load(std::memory_order_relaxed);
    }
    size_t b = Hash()(k) & (state->buckets - 1);
    size_t idx = 0;
    while (1) {
      auto &o = state->table[b];
      if (o.first == k) {
        return std::make_pair(o.second, false);
      }
      if (o.first == Key()) {
        o.second = value;
        o.first = k;
        ++state->size;
        break;
      }
      b = (b + ++idx) & (state->buckets - 1);
    }
    return std::make_pair(value, true);
  }
};
Using this as the store to replace google::dense_hash_map, gives:
table: 3.96917 nano-seconds/call
table: 2.51942e+08 #/second
The Table implementation achieve the performance in cost of memory, about half bytes are wasted, and assuming that the value is never changed, deleted. And it also assumes Key() is the empty key.

TODO: open multiple method, with ambiguous resolutions.